BTTask_LPSP_Crouch

Introduction

The Crouch Behavior Tree Task (BTTask_LPSP_Crouch) enables us to make an AI crouch or uncrouch at any point within a Behavior Tree.

If you seek to access the BTTask_LPSP_Crouch, it is conveniently located at the following path: InfimaGames/LowPolyShooterPack/Core/AI/BTTask_LPSP_Crouch.


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