BTTask_LPSP_Crouch
Introduction
The Crouch Behavior Tree Task (BTTask_LPSP_Crouch) enables us to make an AI crouch or uncrouch at any point within a Behavior Tree.
If you seek to access the BTTask_LPSP_Crouch, it is conveniently located at the following path: InfimaGames/LowPolyShooterPack/Core/AI/BTTask_LPSP_Crouch.
Last updated
Was this helpful?
