BP_LPSP_PC_Abstract
Introduction
The BP_LPSP_PC_Abstract Blueprint takes care of all the main functionality that any Player Controller in the asset which wants to spawn players for multiplayer games should have. It basically shows a spawning menu and allows us to spawn players through it. That's it.
If you seek to access the BP_LPSP_PC_Abstract blueprint, it is conveniently located at the following path: LowPolyShooterPack/Core/Characters/BP_LPSP_PC_Abstract.
Editable Variables
Spawn Loadout Menu:
This variable determines whether we need to spawn the loadout menu when the game starts. If it's set to false, we go directly into it.
Spawn Menu Class:
This variable sets the widget class that we are going to use as a spawning menu for players.
Functions
Try Show Spawn Menu:
This function tries to spawn the “Spawn Menu” widget.
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