BPI_LPSP_HUD

Introduction

The BPI_LPSP_HUD is a Blueprint Interface that helps with calling functions on the current HUD Actor.

If you seek to access the BPI_LPSP_HUD blueprint, it is conveniently located at the following path: LowPolyShooterPack/Core/Characters/BPI_LPSP_HUD.

Functions

LPSP - Show Screen Cover:

This function spawns a screen cover widget.


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