BPI_LPSP_Controller

Introduction

The BPI_LPSP_Controller is a Blueprint Interface that helps game actors access player controller values without needing to know the exact player controller they're accessing.

If you seek to access the BPI_LPSP_Controller blueprint, it is conveniently located at the following path: LowPolyShooterPack/Core/Characters/BPI_LPSP_Controller.

Functions

LPSP - Get Key Pressed:

This function returns the value of the most recently pressed key by the player owning this player controller.

LPSP - Is Using Gamepad:

This function returns true if the player who owns this player controller is using a gamepad.

LPSP - Try Show Spawn Menu:

This function displays the spawning menu each time a player dies. It is used both when the player spawns and after their death.


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