Quick Start Guide
Downloading & Installing from FAB
We’ll be using the FAB in Launcher window, which allows assets to be imported directly into Unreal Engine.
If you don’t see FAB in your editor, follow the official Epic guide here.
Adding the Content to Your Project
Open the FAB window inside Unreal Engine.
Navigate to Library and locate the Modern Guns Bundle (or any other supported art pack that you wish to use).

Press Add to Project, select the current engine version if prompted to, then press Add to Project again.

This will start downloading the content directly into your current project.

Once finished, you should see the ModernGunsBundle folder inside your project!

Using the Demo Content
Now that the content is installed, we can give it a quick test to make sure everything is working correctly.
Each product includes demo content such as example blueprints and maps. These examples make it easy to understand how the assets are intended to be used and how the overall setup works.
Demo Maps
The demo maps provide a quick overview of what is included in the pack and how the models fit into a gameplay scenario. They are useful for seeing how different parts attach, how they align, and how the assets are structured.
You can find them here:
InfimaGames > ProductName > Demo > Maps


Blueprint Examples
You can also take a look at the included blueprint examples to quickly understand how the models are intended to be set up.
These examples show different configurations, such as a default weapon with no attachments and a version with attachments already in place. You can use these blueprints directly in your own projects, or simply study them to learn how the setup works.
You can find them here:
InfimaGames > ProductName > Demo > Blueprint


Using the Blender Source Files
Downloading
The products include Blender source files that allow you to create your own animations. These files contain the mannequin rig along with first-person and third-person example setups.
If you want to learn how to export animations from Blender to Unreal Engine, you can check out our guide here.
Downloading the Blender source files is very simple. Go to the FAB product page for your pack and click the Download button.

Under Included formats, you will find all available downloads.
Look for the file named: blender_source_files_moderngunsbundle.zip

Extracting
After downloading, extract the ZIP file. Inside, you will find all of the source files organized into folders based on asset type, such as animations, meshes, rigs, and textures.

Folder Overview
Here is a quick breakdown of each folder and what they include:
Animations
Contains pre-made example animations, including first-person and third-person idle poses.
Meshes
Includes exported FBX files of the weapon models.
Rigs
Contains the weapon rig used for animation. You can modify the bone structure, adjust sockets, or use it as a base for creating new animations.
Textures
Includes the texture files used by the materials.

If you are new to using Blender for animation, we recommend checking out our video guides on creating first-person animations. It provides a helpful introduction to the workflow.

Feel free to study the included animation examples and use them as a starting point for creating your own custom animations!

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