How to Create FPS Animations in Blender
This guide contains a collection of tutorial videos that we originally made as part of a larger tutorial series. They weren’t created specifically for the rigged model pack products, so you might hear a few off-topic references or mentions that were specific to that series.
However, the overall workflow and methods shown in the videos are still the same ones you’ll use with the Blender source files included in our rigged model packs.
Hopefully these videos will give you a better understanding of how to create FPS animations in Blender using the included source files. Feel free to watch them in order or jump straight to the topics you need!
Creating Idle & Aim Poses
Learn how to set up basic idle and aiming poses in Blender. This video walks through creating starting positions for your first-person animations.
Creating Idle Loop Animations
This video shows how to turn your idle pose into a smooth looping animation. Perfect for adding subtle breathing or weapon sway motion to bring your FPS character to life.
Creating Movement Animations
Here you’ll learn how to animate basic movement states such as walking and running.
Creating Holstering & Equipping Animations
This video explains how to animate holstering and equipping actions, useful for weapon switching and general interaction states.
Creating a Fire Animation
A step-by-step guide on animating a firing action, including camera shake. Great for learning how to make shooting feel punchy and reactive.
Creating a Reload Animation
In this video, you’ll learn how to animate a full reload sequence from start to finish. It covers hand positioning, timing, and how to make the motion feel satisfying and readable.
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