Migrating to Another Project

Introduction

This guide will focus on explaining the process that a developer needs to follow when trying to migrate all the content inside LPSP to a different project.

Guide

  • First of all, I created a new project in Unreal Engine 4.26 and I called it “MyProject”. Quite a simple name, but it should suffice! This is the project where we will migrate all the content.

  • To start migrating, we will open the project where we have the Low Poly Shooter Pack installed in the Windows Explorer. It should look like this.

  • From here, we will copy over the "Content" and the "Config" folders to the "MyProject" folder. This will move all the assets over. If you already have a project with custom configurations, you will need to manually merge the two folders, file-by-file.

  • The only thing left now is to modify the "MyProject.uproject" file to enable all the necessary plugins. In this case, we will ensure it includes the following text:

  • And that’s it! That’s all we need to do in order to make the project.


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