Migrating to Another Project
Introduction
This guide will focus on explaining the process that a developer needs to follow when trying to migrate all the content inside LPSP to a different project.
Guide
First of all, I created a new project in Unreal Engine 4.26 and I called it “MyProject”. Quite a simple name, but it should suffice! This is the project where we will migrate all the content.
To start migrating, we will open the project where we have the Low Poly Shooter Pack installed in the Windows Explorer. It should look like this.

From here, we will copy over the "Content" and the "Config" folders to the "MyProject" folder. This will move all the assets over. If you already have a project with custom configurations, you will need to manually merge the two folders, file-by-file.

The only thing left now is to modify the "MyProject.uproject" file to enable all the necessary plugins. In this case, we will ensure it includes the following text:

And that’s it! That’s all we need to do in order to make the project.
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