BP_LPSP_AN_Magazine_Reserve_Set_Visiblity

Introduction

The BP_LPSP_AN_Magazine_Reserve_Set_Visiblity blueprint is an AnimNotify that instructs its owning character to set the visibility of its equipped weapon’s reserve magazine to a specific new value.

If you seek to access the BP_LPSP_AN_Magazine_Reserve_Set_Visiblity, it is conveniently located at the following path: InfimaGames/LowPolyShooterPack/Core/Notifies/BP_LPSP_AN_Magazine_Reserve_Set_Visiblity.

Editable Variables

Visible:

If you set this value to true, the owning character's knife will be visible. Otherwise, it will be hidden.


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