PDA_LPSP_TP_Settings
Introduction
The Third Person Settings Data Asset (PDA_LPSP_TP_Settings) is a comprehensive data asset that contains a vast amount of data to modify the players' third-person camera experience.
This asset is highly customizable and can be altered to meet the players' preferences. It enables the user to adjust numerous camera settings, such as distance, offset, interpolation speed, field of view, and camera shake.
If you seek to access the BPSC_LPSP_TP_Looks, it is conveniently located at the following path: LowPolyShooterPack/Core/Characters/BPSC_LPSP_TP_Looks.
Editable Variables
Offset:
The positional offset of the camera from the character's position when not aiming, running, or holstered.
Offset Aiming:
The positional offset of the camera from the character's position when aiming.
Offset Holstered:
The positional offset of the camera from the character's position when the weapon is holstered.
Offset Running:
The positional offset of the camera from the character's position when running.
Offset Interpolation Speed:
The speed at which the camera moves towards its desired offset position.
Distance:
The distance between the camera and the character when not aiming, running, or holstered.
Distance Aiming:
The distance between the camera and the character when aiming.
Distance Running:
The distance between the camera and the character when running.
Distance Holstered:
The distance between the camera and the character when the weapon is holstered.
Distance Interpolation Speed:
The speed at which the camera moves towards its desired distance.
View Blocker:
This determines how far back a character can look before lowering their weapon.
Leaning Amplitude:
The amount the character leans when peeking out from behind cover.
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