BPI_LPAMG_Casing_Ejecter

Introduction

The Casing Ejecter Interface (BPI_LPAMG_Casing_Ejecter) is the Blueprint Interface in the asset that contains all the functions needed for an Actor that can eject casings. These Actors are usually just weapons, as that’s for the most part the only thing that will really eject casings.

You can find the Casing Ejecter Interface at this path: LowPolyAnimatedModernGuns/Demo/Core/Casings/BPI_LPAMG_Casing_Ejecter

Functions

On Eject Casing. This function is called on items in the asset that can eject casings when actioned. Usually, this is done from an animation notify, but it can be done from anywhere.


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