BPI_LPSP_Inventory_Target

Introduction

The blueprint interface allows the BPSC_LPSP_Inventory component to access properties on its owners. These properties are a very important requirement, which is why the owner should have all of them.

If you seek to access the BPI_LPSP_Inventory_Target, it is conveniently located at the following path: InfimaGames/LowPolyShooterPack/Core/Inventory/BPI_LPSP_Inventory_Target.

Functions

Get Viewmodel Arms:

Returns the target's first-person arms mesh.

Get Full Body Character Mesh:

Returns the target's third-person character mesh.


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