BPI_LPSP_GM

Introduction

The Game Mode Blueprint Interface (BPI_LPSP_GM) is the Blueprint Interface in the asset that all Gamemodes use. It holds all the important functions that any such BP would need.

If you seek to access the BPI_LPSP_GM, it is conveniently located at the following path: InfimaGames/LowPolyShooterPack/Core/Gamemodes/BPI_LPSP_GM.

Functions

LPSP - Spawn Player:

This function spawns a player character for the given player controller and ensures that it has the loadout passed as an input parameter.


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